<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>game studies | Academic</title><link>https://www.besener.com/tag/game-studies/</link><atom:link href="https://www.besener.com/tag/game-studies/index.xml" rel="self" type="application/rss+xml"/><description>game studies</description><generator>Source Themes Academic (https://sourcethemes.com/academic/)</generator><language>en-us</language><copyright>© besener 2025</copyright><lastBuildDate>Thu, 14 Dec 2023 00:00:00 +0000</lastBuildDate><image><url>https://www.besener.com/images/icon_hude6994151dba4809fc4190ba76482fe7_10316_512x512_fill_lanczos_center_2.png</url><title>game studies</title><link>https://www.besener.com/tag/game-studies/</link></image><item><title>Historical Video Games as Teaching Tools in Medieval Islamic Art and Architecture</title><link>https://www.besener.com/post/historical-video-games/</link><pubDate>Thu, 14 Dec 2023 00:00:00 +0000</pubDate><guid>https://www.besener.com/post/historical-video-games/</guid><description>&lt;h2 id="heading">&lt;/h2>
&lt;p>Undergraduate students in my “Medievalism in Video Games: Art, Culture and Theory” course (HISTART 393) visited the
&lt;a href="https://www.lib.umich.edu/locations-and-hours/computer-and-video-game-archive" target="_blank" rel="noopener">Computer and Video Games Archive&lt;/a> (CVGA) this past fall. You may read more about it on the course website:
&lt;a href="https://courses.lsa.umich.edu/medievalisminvideogames/historical-video-games-as-teaching-tools-for-medieval-islamic-art-and-architecture/" target="_blank" rel="noopener">&lt;strong>Historical Video Games as Teaching Tools for Medieval Islamic Art and Architecture&lt;/strong>&lt;/a>.&lt;/p></description></item></channel></rss>