Historical Video Games as Teaching Tools in Medieval Islamic Art and Architecture

Undergraduate students in my “Medievalism in Video Games: Art, Culture and Theory” course (HISTART 393) visited the Computer and Video Games Archive (CVGA) this past fall. You may read more about it on the course website: Historical Video Games as Teaching Tools for Medieval Islamic Art and Architecture.


I am an art historian of the visual and material cultures of the medieval Islamic world, with a special interest in Armenian, Byzantine, and Persian-Islamic artistic exchange and cultural encounters in medieval Anatolia, the South Caucasus, and the Eastern Mediterranean. I teach medieval Mediterranean and Islamic art in the Department of the History of Art at the University of Michigan where I also am an affiliated faculty at the Digital Studies Institute (DSI). My research interests also include the collection and display of Islamic art in the nineteenth and twentieth centuries, the history of sports, environmental studies, digital art history, visualization, and game studies.